PATCH NOTES - 1.4.276.0 - 18-APRIL-2023

by Daeron Katz in [ Patch Notes ] on, Apr 14, 2023 5:00 PM UTC 323  comments



MECHWARRIOR ONLINE LEGENDS
APRIL 2023 PATCH NOTES


Patch Date and Time - April 18th 2023 @ 10AM – 1PM PDT  
Version Number: v1.4.276.0
Size: 85 MB
Please note that due to compression differences the Steam patch size may be larger than the standalone client patch size.

Greetings MechWarriors!

April is here, and so are 2 New Legendary BattleMechs, the Shadow Hawk "Scattershot" and the Marauder IIC "Dreadnought", Map Adjustments to Terra Therma Crucible and Free Worlds Colosseum, more 'Mech Quirk Adjustments, some Equipment Adjustments, and Bug Fixes.

As the year progresses, the MWO team continues to work on the next brand new map, update current maps, investigate potential Matchmaker solutions that may improve the overall gameplay experience, investigate Faction Play, New Weapons, look at bringing Drop Decks to Quick Play, bring new 'Mechs into the game, look into overall gameplay balance and player feedback (for example we're currently investigating potential Long Range vs Short Range balance issues), and more. Speaking of the MWO team, we hired a new 3D artist. More on that in May.

Enjoy the upcoming Patch, look out for a post-Patch Science Sale, and jump into some Inner Sphere Heavy 'Mech Solaris Event Queue action this weekend in the meantime!

Updates are subject to further balance changes in the future, so get out there and do the science, and get us your feedback for future iterations.

And now, we really hope you enjoy the patch!
-The MechWarrior Online Team


NEW LEGENDARY BATTLEMECHS
PLEASE NOTE: REDEEM BATTLEPASS REWARDS ON THE WEBSITE STORE PAGE (UPDATED EVERY HOUR)

SCATTERSHOT BATTLEPASS REDEEM LINK: https://mwomercs.com/legends/scattershot
DREADNOUGHT BATTLEPASS REDEEM LINK: https://mwomercs.com/legends/dreadnought

Two new Legendary 'Mechs this month include the medium Shadow Hawk "Scattershot", and the assault Marauder IIC "Dreadnought" (see images below). Each 'Mech will sell for $15 USD on the website, and will also be available on Steam. Each Legendary 'Mech is a new variant of an existing chassis, has a custom paint job, an "outlier" quirk, and a 30% C-Bill boost. Also included with each pack is the new mini battle pass system driven by 'Mech XP. Just by playing the 'Mech, you will earn GSP, C-Bills, MC, Premium Time, and exclusive Cockpit Items, Decals, Colors, and Bolt-Ons! However, unlike a typical battle pass system, there will be no expiration date to earn these extra items. Take as long as you need!

SHADOW HAWK "SCATTERSHOT"
NOTE: This 'Mech contains a unique Quirk - Zero Cockpit shake while using Jump Jets!




MARAUDER IIC "DREADNOUGHT"





MAP ADJUSTMENTS
TERRA THERMA CRUCIBLE
  • Fixed stuck point locations
  • Moved Conquest and Domination spawns so time to theta and domination circle are even
  • Changed map heat settings to from 0.15 to 0.0 (Mechs are not visible on thermal vision after 700m)

FREE WORLDS COLOSSEUM
  • Fixed stuck point locations
  • Crystal rocks have been scaled and rearranged
  • Removed old trees in favor of new "HPTrees"
  • Frustums and Tetrapods added to low ground combat areas
  • Trees added to surrounding area outside Colosseum
  • Vote screen images and loading screen image has been updated (video preview still old version)
  • Floating trees and some patches of floating grass removed
  • Reduced vegetation growing on crystals
  • Removed fireworks






'MECH QUIRK ADJUSTMENTS
OSIRIS
OSR-3D: 
  • Increased missile velocity to 35% (from 10%)
OSR-4D: 
  • Removed -5% Heat
  • Added 10% Range
OSR-1V: 
  • Removed 5% energy range
  • Removed 10% Weapon velocity
  • Added 10% Laser range
  • Added 20% Missile Velocity
  • Increased Missile range to 20% (from 10%)
OSR-1P: 
  • Increased UAV Duration to 15s (from 10s)

FIRESTARTER
FS9-A: 
  • Removed -10% Energy Range
  • Increased Flamer range to 25% (from 15%)

WOLFHOUND
WLF-1: 
  • Removed -10% Laser heat
  • Removed -5% Snub Nose PPC heat
  • Removed 30% Snub Nose PPC velocity
  • Added -10% Heat
  • Added 30% Weapon velocity
WLF-1A: 
  • Removed 10% STD Laser range
  • Reduced Laser heat to -5%
  • Increased Laser duration to -20% (from -10%)
WLF-1B: 
  • Removed -10% Energy cooldown
  • Removed -10% Pulse laser duration
  • Reduced Laser heat to -5%
  • Added -20% Laser cooldown
WLF-2: 
  • Removed -10% ER Laser heat
  • Increased Laser heat to -15% (from -5%)

VULCAN
VT-5S: 
  • Removed 15% Snub Nose PPC Range
  • Removed 20% Snub Nose PPC Velocity
  • Added 10% Weapon velocity

ICE FERRET
IFR-A: 
  • Removed -10% Ballistic cooldown from SO8
  • Removed -10% Energy cooldown from SO8
  • Added -20% Cooldown in SO8
  • Increased Ballistic cooldown to -20% in LA (from -10%)

PHOENIX HAWK
PXH-7S: 
  • Removed 20% PPC Family Velocity

HATCHETMAN
HCT-3F: 
  • Added +100% UAC Ammo per ton
HCT-6D: 
  • Added -15% Laser cooldown
  • Added 10% Range
  • Increased RAC Jam ramp down duration to -60% (from -30%)
HCT-5K: 
  • Added -10% Missile heat

STORM CROW
SCR-C: 
  • Removed -5% LBX cooldown from SO8
  • Removed -5% Pulse Laser duration from SO8
  • Added -5% Laser duration in SO8
  • Added 20% Weapon velocity in SO8
  • Increased LBX Spread to -10% in LA (from -5%)
SCR-A: 
  • Removed -10% LRM Spread from SO8
  • Added -10% Heat in SO8
SCR-LC: 
  • Removed -5% ER Laser cooldown from SO8
  • Added -10% Cooldown in SO8
  • Increased LBX Spread to -15% in SO8 (from -5%)
  • Increased LBX Spread to -10% in LA (from -5%)

CHAMPION
CHP-INV: 
  • Added -10% SRM heat
  • Added 20% SRM Velocity

GRASSHOPPER
GHR-MJ: 
  • Removed -30% UAC Jam chance
  • Increased LA Armor bonus to +20 (from +11)
  • Added -20% Ballistic cooldown
  • Added -15% STD/ER Medium Laser heat
  • Added -15% Medium pulse laser heat
  • Added 10% STD/ER Medium Laser Range

SUMMONER
SMN-Prime: 
  • Added -5% Energy heat in CT
SMN-B: 
  • Added 2.5% Mech top speed in CT
SMN-C: 
  • Added -5% Energy cooldown in CT
  • Removed -10% Ballistic cooldown from SO8
  • Removed -10% Missile cooldown from SO8
  • Added -10% Cooldown in SO8
SMN-D: 
  • Increased LT, RT Structure Bonus to +15 (from +10)
  • Increased MG RoF to 20% in LT, RT (from 10%)
  • Added 5% Ballistic Range to LT, RT
  • Added 10% Jump Jet burn duration in CT
  • Added -25% Fall Damage in CT 
SMN-F: 
  • Added 10% Weapon velocity in CT
  • Removed -10% Missile cooldown from SO8
  • Added -10% Cooldown in SO8
SMN-M: 
  • Added 7.5% Heat dissipation in CT
  • Increased LBX spread to -25% (from -15%) in LA
SMN-G: 
  • Added 2.5% Range in CT
SMN-PD: 
  • Added -35% Jump Jet heat in CT 
  • Removed -5% Ballistic cooldown from SO8
  • Removed -15% Energy cooldown from SO8
  • Removed -5% ER Laser heat from RA
  • Added -15% Cooldown in SO8
  • Added -5% Energy heat in RA

BLACK KNIGHT
BL-P-KNT: 
  • Increased LA Armor bonus to +20 (from +9)
  • Increased Ballistic cooldown to -30% (from -15%)
  • Increased Missile cooldown to -30% (from -15%)
  • Added 20% Weapon velocity

TIMBER WOLF
TBR-Prime: 
  • Added 15% Ballistic Range in CT
TBR-C: 
  • Reduced UAC Jam chance to -20% in SO8 (from -40%)
  • Added -20% UAC Jam chance in RA
TBR-WAR: 
  • Added -10% LBX Spread in CT

ANNIHILATOR
ANH-1E: 
  • Removed -10% Energy heat
  • Increased Heat to -15% (from -5%)

FAFNIR
All Variants:
  • Changed LT, CT, RT Armor bonus to +26, +26, +26, Replacing previous values
  • Added -25% Crit chance (receiving), Replacing previous values - Excluding FNR-5
FNR-5: 
  • Increased Crit chance (receiving) to -35% (from -25%)
FNR-5E: 
  • Removed -10% UAC20 Cooldown
  • Added -10% UAC Jam chance
FNR-6R: 
  • Increased heat to -15%
  • Added -10% LBX cooldown
  • Added -15% LBX Spread
  • Added Laser HSL +1
FNR-6U: 
  • Removed 20% PPC Family velocity
  • Removed 15% Ballistic velocity
  • Added 20% Weapon velocity
  • Added -15% UAC Jam duration


EQUIPMENT ADJUSTMENTS
Jump Jet Class I (90 - 100 ton mechs):
  • Burn duration is increased to 5.65 s (from 4.9 s)
  • Jump jet recharge rate = 0.82 (from 0.71), maintaining same recharge time

IS Beagle Active Probe:
  • Equipment slots is reduced to 1 (from 2)
  • Equipment weight is reduced to 1 ton (from 1.5 tons)


BUG FIXES
Mad Cat MKII - Moonwalker:
  • Lower Arm Actuator is now functional (20 degrees horizontal actuation)


Patch Files (Direct Download)

To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.

Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.

This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.

Patch File(s): - http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_416.zip

  • Download the above file(s)
  • For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
  • You do not need to unzip or unpack the patch file(s)
  • Launch the MWO Portal
  • Select the three horizontal lines in the top left of the Portal Window
  • Choose the 'Specify Patch File Cache' option
  • In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
  • For example, C:\Users\<username>\Documents\MWO Patch Cache
  • Click the blue Patch button
  • The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch
  • Once the patch is complete, launch the game

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